
But it would be problematic for a open-source project.īut of course there are other concerns as well, like development suddenly focusing on a direction which is not favorable to the original intentions of the emulator. It works very well for artists and comic authors, and I see it as a great incentive for emulator development too. I have also considered donation-driven development. In fact, it is easier to get talented developers to join long-term when their name will have more meaning in the credits. For this approach open-source is simply not necessary. More knowledge means more effective emulator development since a lot of time can be saved by 1) fixing bugs faster 2) implementing features correctly on first attempt. Why? Because every contributor first has to acquire the necessary knowledge about the emulated system. I believe that for speedy progress, a small team of long-term, dedicated and skilled team members is better than a big team of temporary contributors. This includes potential contributors with whom I am already in talks with. I felt it was an interesting read:Ī: “I have a very strong vision on how the future of Cemu should look like. Reddit have an interesting FAQ explaining, among other things, why Cemu is not open source.

GX2: New implementation for tiling aperature. GX2: Fixed vertex ordering for special cases when PRIMITIVE_RECTS is used GX2: Fixed wrong colors for certain texture dump formats

#Download cemu patreon build free code
H264: Fixed a bug in H264DECMemoryRequirement() that could lead to a crash.ĬPU: Added new instructions to recompiler: ps_mr, ps_sel, ps_l/ps_st type 6, stfdxĬPU: Recompiler will now utilize BMI and AVX instruction set to generate faster code (if supported by host CPU)ĬPU: Fixed a bug in code generated by recompiler for FSUB & FSUBS where the result would incorrectly become -0.0 instead of 0.0 Input: Added axis range scaler (50% to 200%) Cemu 1.5.1 is a minor bug fix release and brings the following changes: Input: Fixed input for controllers with off-center axes Meanwhile, Cemu 1.5.1 is already available to the project’s patreon supporters.
